Note: exporting is a premium-only feature. Head over to http://craftstud.io/purchase to buy a premium account.
Running your gameEdit
To run your game, you'll need to setup the initial scene in the administration tab.
You'll also need to have a Camera component on a game object in your scene in order to see anything.
Once you're done, just click on the play button in the top-right corner of the project's home tab.
Exporting your game for sharing / publishingEdit
Just click on the export button in the top-right corner of the project's home tab and it should offer to create a zip archive (or .app package if you're on OS X)
Players don't need to have CraftStudio installed, but they will need:
- On Windows: the Microsoft XNA Framework Redistributable. It can be downloaded from http://www.microsoft.com/en-us/download/details.aspx?id=20914
- On Mac OS X: the Mono runtime downloadable from http://download.mono-project.com/archive/2.10.10/macos-10-x86//MonoFramework-MRE-2.10.10.macos10.xamarin.x86.dmg